Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
...
Special Notes: This unit is able to hide at night, leaving no trace of its presence. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | Saurian Skulker |
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Advances to: | |
Cost: | 34 |
HP: | 53 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Saurian Assassin |
Abilities: | nightstalk |
dagger blade | 8 - 3 melee | poison | |
throwing knives blade | 7 - 5 ranged | poison |
Resistances: | |
---|---|
blade | 100% |
pierce | 100% |
impact | 100% |
fire | 100% |
cold | 100% |
arcane | 100% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | - | 70% |
Cave Wall | - | 100% |
Chasm | - | 100% |
Deep Water | - | 100% |
Forest | - | 70% |
Grassland | - | 100% |
Hills | - | 100% |
Mountains | - | 70% |
Mushroom Grove | - | 100% |
Sand | - | 100% |
Shallow Water | - | 100% |
Snow | - | 40% |
Swamp | - | 70% |
Village | - | 100% |